Dreadful Company
The Mistress of Ruin conquers mankind with her army- but can she keep them from fighting amongst themselves? Hire, drag, and drop units with preferences and quirks that make your job as evil world conquerer particularly difficult.

Godot (GDScript)
Dreadful Company
This was my team's entry for the 2025 ToJam, an autobattler where you play as an evil overlord trying to manage your minions' conflicting personalities. The theme of the jam was "The more you have, the worse it gets", so we thought that an army of picky minions that struggle to get along fit the theme quite well.
I had the joy of working with multiple lovely collaborators on this project:
- Game Design: Rosalind Chapman
- Art & Animation: E-man
- Art & UX Design: Silvia G.
Working with talented artists and a game designer really makes wonders happen. I wished we had another programmer, since all the coding fell to me alongside music and sound design, but I'm still quite happy with how the game turned out.
Just look at that art!